For Stack Overflow's annual survey, "Over 73,000 developers from 180 countries each spent roughly 15 minutes answering our questions," a blog post announces: The top five languages for professional developers haven't changed: JavaScript is still the most used, and Rust is the most loved for a seventh year. The big surprise came in the most loved web framework category. Showing how fast web technologies change, newcomer Phoenix took the most loved spot from Svelte, itself a new entry last year.... Check out the full results from this year's Developer Survey here. In fact, 87% of Rust developers said that they want to continue using Rust, notes SD Times' summary of the results: Rust also tied with Python as the most wanted technology in this year's report, with TypeScript and Go following closely behind. The distinction between most loved and most wanted is that most wanted includes only developers who are not currently developing with the language, but have an interest in developing with it. Slashdot reader logankilpatrick writes, "It should come as no surprise to those following the growth and expansion of the Julia Programming Language ecosystem that in this year's Stack Overflow developer survey, Julia ranked in the top 5 for the most loved languages (above Python — 6th, MatLab — Last, and R — 33rd)." And the Register shares more highlights: Also notable in the 71,547 responses regarding programming languages was a switch again between Python and SQL. In 2021, Python pushed out SQL to be the third most commonly used language. This year SQL regained third place, just behind second placed HTML /CSS. And the most hated... Unsurprisingly, developers still dread that tap on the shoulder from the finance department for a tweak to that bit of code upon which the entire company depends. Visual Basic for Applications and COBOL still lurk within the top three most dreaded technologies. The operating system rankings were little changed: Windows won out for personal and professional use, although for professional use Linux passed macOS to take second place with 40 percent of responses compared to Apple's 33 percent. Most notable was the growth of Windows Subsystem for Linux, which now accounts for 14 percent of personal use compared with a barely registering 3 percent in 2021. But SD Times noted what may be the most interesting statistic: Only 15% of developers work on-site full time. Forty-three percent are fully remote and 42% are hybrid. Smaller organizations with 2-19 employees are more likely to be in-person, while large organizations with over 10k employees are more likely to be hybrid, according to the survey. InfoWorld delves into what this means: "The world has made the decision to go hybrid and remote, I have a lot of confidence given the data I have seen that that is a one-way train that has left the station," Prashanth Chandrasekar, CEO of Stack Overflow told InfoWorld. Chandrasekar says that flexibility and the tech stack developers get to work with are the most important contributors to overall happiness at work. "Many developers drop out of the hiring process because of the tech stack they will be working with," he said... Organizational culture is also shifting, and cloud-native techniques have taken hold among Stack Overflow survey respondents. Most professional developers (70%) now use some form of CI/CD and 60% have a dedicated devops function.... Lastly, Web3 still has software developers torn, with 32% of respondents favorable, 31% unfavorable, and 26% indifferent. Web3 refers to the emerging idea of a decentralized web where data and content are registered on blockchains, tokenized, or managed and accessed on peer-to-peer distributed networks.

Read more of this story at Slashdot.

The nonprofit Linux Foundation pays Linus Torvalds' salary and supports many other open source projects. But they also launched a new podcast series this week covering "The Untold Stories of Open Source." "Each week we explore the people who are supporting Open Source projects, how they became involved with it, and the problems they faced along the way," explains the podcast's GitHub page (where you can put in a pull request to suggest future episodes or track the project's progress.) The podcast is available on its official web page, as well as on Spotify, Apple, Google, or "wherever you listen to your podcasts," according to an announcement from the Linux Foundation. An introductory page says the podcast will be "used to inform the Linux and Open Source communities as to the current state in development of open source initiatives and Linux Foundation Projects. It is vendor neutral, with no interviews of commercial product vendors or sales teams." Here's the first four episodes: Balancing Priorities at the Cloud Native Computing Foundation, with Priyanka Sharma, general manager A Life in Open Source, with Brian Behlendorf, general manager at Open Source Security Foundation A New Model for Technical Training, with Clyde Seepersad, senior vice president of the Linux Foundation's training/certification project The Business Side of Open Source, with Patrick Debois, "godfather of DevOps"

Read more of this story at Slashdot.

Bloomberg writes that the makers of the Robinhood app "faced a more dire situation during the height of last year's meme-stock frenzy than executives at the online brokerage let on publicly, according to a report from top Democrats on a key congressional committee." A more-than-yearlong investigation by staff on the House Financial Services Committee concluded Friday that the frenzied trading in GameStop Corp. and AMC Entertainment Holdings Inc. posed a significant threat to the online brokerage. Robinhood avoided defaulting on its regulatory collateral obligations in late January 2021 only because it received a waiver from its clearinghouse, according to the findings... "The company was only saved from defaulting on its daily collateral deposit requirement by a discretionary and unexplained waiver," according to the report. "Robinhood's risk-management processes did not work well to predict and avert the risk of default that materialized...." The 138-page document released on Friday provides the most detailed look yet at how alarmed Robinhood executives grew over the situation in late January 2021. According to the findings, those actions didn't match the firm's public assertions.

Read more of this story at Slashdot.

America's Securities and Exchange Commission "is considering broad changes to curb the frenetic trading of stocks based on social media activity," reports Reuters: The proposed overhaul would be the biggest change to Wall Street's rules since 2005 and would affect nearly every corner of the market, from commission-free brokerages to market makers and exchanges. The U.S. House Committee on Financial Services on Friday called for the SEC, along with other regulators, to do more to protect the markets from similar events.... The U.S. House Financial Services Committee on Friday urged Congress to adopt legislation mandating the SEC study how its rules need to change to address new technological developments, such as digital engagement practices and social media-driven market activity.

Read more of this story at Slashdot.

LinkedIn recently added 'dyslexic thinking' as an official skill. And now the U.K. national newspaper the Telegraph reports on scientists arguing that dyslexia is not a "disorder" — but an evolutionarily beneficial willingness to explore: The experts suggested that dyslexia, which causes difficulty reading, writing and spelling, is a useful specialisation and not a "neurocognitive condition".... About one in five people have dyslexia, and their tendency to push the envelope would have been balanced out by other members of a prehistoric society, leading to a well-rounded group with equally useful skill sets. However, Dr Helen Taylor, from the University of Strathclyde, and Dr Martin Vestergaard, from the University of Cambridge, said that dyslexia was now seen as a problem because modern education systems focused on the things sufferers struggled with and neglected what they excelled at. They reassessed past studies on dyslexic individuals and disagreed with the prevailing theory that it was a cognitive deficit.... [S]ince the invention of written language, dyslexia has been seen as a problem, not a talent. "Schools, academic institutes and workplaces are not designed to make the most of explorative learning," said Dr Taylor. "We urgently need to start nurturing this way of thinking to allow humanity to continue to adapt and solve key challenges." They posit that dyslexic people are naturally more skilled "in realms like discovery, invention and creativity" and that this specialisation stems from millennia of human evolution.... Without the streak of curiosity and willingness to investigate that is commonplace in dyslexic brains, groups of people would likely struggle to survive, they said. "The deficit-centred view of dyslexia isn't telling the whole story," said Dr Taylor. "We believe that the areas of difficulty experienced by people with dyslexia result from a cognitive trade-off between exploration of new information and exploitation of existing knowledge, with the upside being an explorative bias that could explain enhanced abilities observed in certain realms like discovery, invention and creativity. The researchers argue this "explorative specialization in people with dyslexia could help explain why they have difficulties with tasks related to exploitation, such as reading and writing. "It could also explain why people with dyslexia appear to gravitate towards certain professions that require exploration-related abilities, such as arts, architecture, engineering and entrepreneurship." Thanks to Slashdot reader Bruce66423 for sharing the story

Read more of this story at Slashdot.

Russia's invasion of Ukraine is "the first full-scale battle in which traditional and cyberweapons have been used side by side," reports the New York Times. But the biggest surprise is that "many of the attacks were thwarted, or there was enough redundancy built into the Ukrainian networks that the efforts did little damage... more than two-thirds of them failed, echoing its poor performance on the physical battlefield." Microsoft president Brad Smith says the ultimate result is Russia's attempted cyberatacks get underreported, according to the Times: [A study published by Microsoft Wednesday] indicated that Ukraine was well prepared to fend off cyberattacks, after having endured them for many years. That was at least in part because of a well-established system of warnings from private-sector companies, including Microsoft and Google, and preparations that included moving much of Ukraine's most important systems to the cloud, onto servers outside Ukraine.... In many instances, Russia coordinated its use of cyberweapons with conventional attacks, including taking down the computer network of a nuclear power plant before moving in its troops to take it over, Mr. Smith said. Microsoft officials declined to identify which plant Mr. Smith was referring to. While much of Russia's cyberactivity has focused on Ukraine, Microsoft has detected 128 network intrusions in 42 countries. Of the 29 percent of Russian attacks that have successfully penetrated a network, Microsoft concluded, only a quarter of those resulted in data being stolen. Outside Ukraine, Russia has concentrated its attacks on the United States, Poland and two aspiring members of NATO, Sweden and Finland... But Microsoft, other technology companies and government officials have said that Russia has paired those infiltration attempts with a broad effort to deliver propaganda around the world. Microsoft tracked the growth in consumption of Russian propaganda in the United States in the first weeks of the year. It peaked at 82 percent right before the Feb. 24 invasion of Ukraine, with 60 million to 80 million monthly page views. That figure, Microsoft said, rivaled page views on the biggest traditional media sites in the United States. One example Mr. Smith cited was that of Russian propaganda inside Russia pushing its citizens to get vaccinated, while its English-language messaging spread anti-vaccine content. Microsoft also tracked the rise in Russian propaganda in Canada in the weeks before a trucker convoy protesting vaccine mandates tried to shut down Ottawa, and that in New Zealand before protests there against public health measures meant to fight the pandemic. Russians successfully "sabotaged a satellite communications network called Viasat in the opening days of the war," notes the Washington Post, "with the damage spilling over into other European countries. But Ukraine, working with private tech companies, Western intelligence and its own expert software engineers, has quickly fixed most of the damage..." "The close partnerships that have emerged between U.S. technology companies and Western cybersecurity agencies is one of the unheralded stories of the war...." "Cyber responses must rely on greater public and private collaboration," argues Brad Smith, Microsoft's president, in a new study... published Wednesday on Microsoft's "lessons learned" from cyber conflict in Ukraine. A White House cyber official explains the new cooperative approach this way: "Where companies see destructive attacks, that has driven partnerships with the intelligence community and other government agencies to see how best we can share information to protect infrastructure around the world." The tech world's sympathies lie with the underdog, Ukraine. That applies to giant firms such as Microsoft and Google.... Ukraine's cybersecurity defense benefited from an early start. U.S. Cyber Command experts went to Ukraine months before the war started, according to its commander, Gen. Paul Nakasone. Microsoft and Google became involved even earlier. Microsoft began monitoring Russian phishing attacks against Ukrainian military networks in early 2021, and through the rest of last year observed increasingly aggressive hacks by six different attackers linked to Russia's three intelligence services, the GRU, SVR and FSB, according to a Microsoft report released in April. Microsoft has spent a total of $239 million on financial and technical assistance to Ukraine, a company official said.... Google, a part of Alphabet, has also helped Ukraine fend off threats. Back in 2014, prompted by Russia's use of DDOS ("distributed denial-of-service") malware in its seizure of Crimea and eastern Ukraine, Google began what it called "Project Shield." Software protected news sites, human rights groups and election sites against crippling DDOS floods of junk internet messages. Today, Project Shield is used by 200 sites in Ukraine and 2,300 others in 140 countries around the world, according to Jared Cohen, the chief executive of Google's Jigsaw unit.

Read more of this story at Slashdot.

Switzerland-based software developer Jean-Christophe Collet writes: A long time ago I got involved with the development of NetHack, a very early computer role playing game, and soon joined the DevTeam, as we've been known since the early days. I was very active for the first 10 years then progressively faded out even though I am still officially (or semi-officially as there is nothing much really "official" about NetHack, but more on that later) part of the team. This is how, as we were closing on the 35th anniversary of the project, I learned that NetHack was being added to the collection of the Museum of Modern Art of New York. It had been selected by the Architecture and Design department for its small collection of video games, and was going to be displayed as part of the Never Alone exhibition this fall. From its humble beginnings as a fork of the 1982 dungeon-exploring game "Hack" (based on the 1980 game Rogue), Nethack influenced both Diablo and Torchlight, Collet writes. But that's just the beginning: It is one of the oldest open-source projects still in activity. It actually predates the term "open-source" (it was "free software" back then) and even the GPL by a few years. It is also one of the first, if not the first software project to be developed entirely over the Internet by a team distributed across the globe (hence the "Net" in "NetHack"). In the same spirit, it is one of the first projects to take feedback, suggestions, bug reports and bug fixes from the online community (mostly over UseNet at the time) long, long before tools like GitHub (or Git for that matter), BugZilla or Discord were even a glimmer of an idea in the minds of their creators.... So what did I learn working as part of the NetHack DevTeam? First, I learned that you should always write clean code that you won't be embarrassed by, 35 years later, when it ends up in a museum.... Collet praises things like asynchronous communication and distributed teams, before closing with the final lesson he learned. "Having fun is the best way to boost your creativity and productivity to the highest levels. "There is no substitute.... I am incredibly grateful to have been part of that adventure."

Read more of this story at Slashdot.

by collaborating with us, you will also be helping to support these organizations

you can donate directly to any of them by clicking on their image

copyright © 2022 | all rights reserved

made with by steven confessore

An error has occurred. This application may no longer respond until reloaded. Reload 🗙